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Showing posts from March, 2009

LIS Curricula and New Skills

In another interview with IBNA, I referred to the necessity of keeping LIS curricula abreast on the rapid changes in the filed. The full transcription of this interview is available here .

Research 2.0

Research 2.0: Web 2.0 and Virtual Worlds as Research Environments will take place in January 5-8, 2010, in Hawaii. The main topics are: changing landscape for qualitative and quantitative research due to emergence of Web 2.0 and virtual worlds; development of online research communities; online collaborative techniques in Web 2.0 environments for advancing research methodologies; use of Web 2.0 tools and technologies in data collection and analyses; use of Web 2.0 platforms and virtual worlds (e.g., Second Life) such as avatars, online communities, for conducting qualitative and quantitative research; effectiveness of Web 2.0 for increasing participating rates in research (e.g., questionnaire response rates; online focus groups); using user-generated content as a data source in research; ethical and legal issues (e.g., privacy; copyright) in conducting qualitative and quantitative research in virtual environments; use of social computing in building research communities; role of social